getStrokePaint method
Gets the stroke color of the series.
Implementation
@override
Paint getStrokePaint() {
_setSegmentProperties();
final Paint strokePaint = Paint();
assert(_segmentProperties.series.opacity >= 0 == true,
'The opacity value of the Hilo series should be greater than or equal to 0.');
assert(_segmentProperties.series.opacity <= 1 == true,
'The opacity value of the Hilo series should be less than or equal to 1.');
if (_segmentProperties.strokeColor != null) {
strokePaint.color = _segmentProperties.currentPoint!.isEmpty != null &&
_segmentProperties.currentPoint!.isEmpty! == true
? _segmentProperties.series.emptyPointSettings.color
: _segmentProperties.pointColorMapper ??
_segmentProperties.strokeColor!;
strokePaint.color = (_segmentProperties.series.opacity < 1 == true &&
strokePaint.color != Colors.transparent)
? strokePaint.color.withOpacity(_segmentProperties.series.opacity)
: strokePaint.color;
}
strokePaint.strokeWidth = _segmentProperties.strokeWidth!;
strokePaint.style = PaintingStyle.stroke;
strokePaint.strokeCap = StrokeCap.round;
_segmentProperties.defaultStrokeColor = strokePaint;
setShader(_segmentProperties, strokePaint);
return strokePaint;
}