top property
Implementation
@override
int? get top {
if (axis == Axis.vertical) {
return start;
}
final crossAxisBoundedEdge = this.crossAxisBoundedEdge;
if (crossAxisBoundedEdge == null) {
return null;
}
switch (crossAxisBoundedEdge) {
case RangeEdge.leading:
return crossAxisBound;
case RangeEdge.trailing:
return null;
}
}