FrameEntity constructor
FrameEntity({})
Implementation
factory FrameEntity({
$core.double? alpha,
Layout? layout,
Transform? transform,
$core.String? clipPath,
$core.Iterable<ShapeEntity>? shapes,
}) {
final result = create();
if (alpha != null) result.alpha = alpha;
if (layout != null) result.layout = layout;
if (transform != null) result.transform = transform;
if (clipPath != null) result.clipPath = clipPath;
if (shapes != null) result.shapes.addAll(shapes);
return result;
}