SVGAAudioLayer class

Serializes native operations and coalesces updates to the latest timeline.

Constructors

SVGAAudioLayer(AudioEntity audioItem, MovieEntity _videoItem, {AudioPlayer? player})

Properties

audioItem → AudioEntity
final
hashCode → int
The hash code for this object.
no setterinherited
hasStarted → bool
no setter
isStarting → bool
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

dispose() → Future<void>
isPaused() → bool
isPlaying() → bool
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
pauseAudio() → void
playAudio() → Future<void>
resumeAudio() → void
setVolume(double volume) → void
stopAudio() → void
sync({required int frame, required int fps, required bool playing, bool seek = false, bool restart = false}) → void
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited