SVGAAudioLayer class
Serializes native operations and coalesces updates to the latest timeline.
Constructors
- SVGAAudioLayer(AudioEntity audioItem, MovieEntity _videoItem, {AudioPlayer? player})
Properties
- audioItem → AudioEntity
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasStarted → bool
-
no setter
- isStarting → bool
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
dispose(
) → Future< void> -
isPaused(
) → bool -
isPlaying(
) → bool -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pauseAudio(
) → void -
playAudio(
) → Future< void> -
resumeAudio(
) → void -
setVolume(
double volume) → void -
stopAudio(
) → void -
sync(
{required int frame, required int fps, required bool playing, bool seek = false, bool restart = false}) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited