materialAndTexture constant

_I const materialAndTexture

Implementation

static const _I materialAndTexture = [["path", {"d": "M9.5 14.5002L17.7387 10.5977M11.3171 10.8152L6 13.2692", "stroke": "_c1", "stroke-width": "1.5", "stroke-linecap": "round", "stroke-linejoin": "round", "key": "0"}], ["path", {"d": "M21 7.00026L12 3L3 7.00026L11.9995 11L21 7.00026Z", "stroke": "_c1", "stroke-width": "1.5", "stroke-linecap": "round", "stroke-linejoin": "round", "key": "1"}], ["path", {"d": "M15.4338 9.52637L21 12.0004L11.9995 16.0001L3 12.0004L8.5662 9.52637", "stroke": "_c1", "stroke-width": "1.5", "stroke-linecap": "round", "stroke-linejoin": "round", "key": "2"}], ["path", {"d": "M15.5 14.5557L21 17.0003L11.9995 21L3 17.0003L8.5 14.5557", "stroke": "_c1", "stroke-width": "1.5", "stroke-linecap": "round", "stroke-linejoin": "round", "key": "3"}]];