materialAndTexture constant

_I const materialAndTexture

Implementation

static const _I materialAndTexture = [["path", {"fill-rule": "evenodd", "clip-rule": "evenodd", "d": "M12 2.25L22.75 7.03634L17.1759 9.51772L22.75 11.9995L17.1739 14.4818L22.75 16.9644L11.9995 21.7501L1.25 16.9644L6.82577 14.4819L1.25 11.9995L6.82385 9.51781L1.25 7.0363L12 2.25ZM11.9995 11.822L15.3456 10.3325L15.9559 10.6042L9.09203 13.8612L7.78397 13.2788L11.4571 11.5806L11.9995 11.822ZM8.65403 10.3326L9.64989 10.776L5.97672 12.4742L4.91033 11.9995L8.65403 10.3326ZM4.91033 7.03625L11.9995 10.1924L19.0895 7.03622L12 3.87967L4.91033 7.03625ZM11.9986 15.156L10.8828 14.6592L17.7467 11.4023L19.0886 11.9998L11.9986 15.156Z", "fill": "_c1", "key": "0"}]];