gameController01 constant
_I
const gameController01
Implementation
static const _I gameController01 = [["path", {"fill-rule": "evenodd", "clip-rule": "evenodd", "d": "M12.75 2.74805V8.12894H13.262C13.3808 7.93359 13.5432 7.68237 13.7394 7.41905C13.9539 7.13114 14.2188 6.81522 14.5216 6.53992C14.819 6.26944 15.1905 6.0037 15.6212 5.86747C16.9795 5.43789 18.3514 6.22223 19.4069 7.34095C20.5006 8.50021 21.4662 10.2185 22.0869 12.214C22.7077 14.2098 22.8881 16.1755 22.6471 17.7556C22.4146 19.28 21.7343 20.7096 20.3788 21.1383C19.3766 21.4553 18.0865 21.0855 16.9326 20.2303C15.8383 19.4192 14.7725 18.1131 13.9909 16.2537H10.0091C9.22755 18.1131 8.16168 19.4192 7.06739 20.2303C5.91352 21.0855 4.62341 21.4553 3.6212 21.1383C2.26567 20.7096 1.58545 19.28 1.35293 17.7556C1.11194 16.1755 1.29228 14.2098 1.91307 12.214C2.53382 10.2185 3.49939 8.50021 4.59313 7.34095C5.64864 6.22223 7.02055 5.43789 8.37881 5.86747C8.80954 6.0037 9.18096 6.26944 9.47844 6.53992C9.78122 6.81522 10.0461 7.13114 10.2606 7.41905C10.4568 7.68237 10.6192 7.93359 10.738 8.12894H11.25V2.74805H12.75ZM10.5 13.25H13.5V11.75H10.5V13.25Z", "fill": "_c1", "key": "0"}]];