gameController01 constant

_I const gameController01

Implementation

static const _I gameController01 = [["path", {"d": "M11 13H13", "stroke": "_c1", "stroke-width": "1.5", "stroke-linecap": "round", "stroke-linejoin": "round", "key": "0"}], ["path", {"d": "M12 9V3", "stroke": "_c1", "stroke-width": "1.5", "stroke-linecap": "round", "stroke-linejoin": "round", "key": "1"}], ["path", {"d": "M20.1526 20.9233C22.0143 20.3345 22.5597 16.7589 21.3708 12.9369C20.1819 9.11488 17.709 6.49384 15.8474 7.08262C14.9423 7.36887 14.0081 8.70152 13.651 9.25647C13.5548 9.40607 13.3906 9.5 13.2127 9.5L10.7873 9.5C10.6094 9.5 10.4452 9.40607 10.349 9.25647C9.99191 8.70152 9.0577 7.36887 8.15264 7.08262C6.29102 6.49384 3.8181 9.11488 2.62922 12.9369C1.44035 16.7589 1.98573 20.3345 3.84736 20.9233C5.13077 21.3292 7.69386 20.1522 9.23835 16.6438C9.40651 16.2619 9.77669 16.0002 10.1941 16.0005L13.8071 16.0033C14.2239 16.0036 14.5933 16.2651 14.7612 16.6466C16.3057 20.1554 18.8691 21.3292 20.1526 20.9233Z", "stroke": "_c1", "stroke-width": "1.5", "stroke-linejoin": "round", "key": "2"}]];