SuperSkeleton.circle constructor

const SuperSkeleton.circle({
  1. Key? key,
  2. double? size,
  3. EdgeInsetsGeometry? margin,
})

Implementation

const SuperSkeleton.circle({
  super.key,
  double? size,
  this.margin,
})  : width = size,
      height = size,
      shape = const CircleBorder();