stop method
Stop playing. return Whether to stop successfully.
停止播放 return 是否停止成功
Implementation
@override
Future<bool> stop({bool isNeedClear = false}) async {
if (_isNeedDisposed) return false;
await _initPlayer.future;
BoolMsg boolMsg = await _livePlayerApi.stop(BoolPlayerMsg()
..value = isNeedClear
..playerId = _playerId);
return boolMsg.value ?? false;
}