encode method
Implementation
Object encode() {
return <Object?>[
playerId,
connectRetryCount,
connectRetryInterval,
timeout,
playerType,
headers,
enableAccurateSeek,
autoRotate,
smoothSwitchBitrate,
cacheMp4ExtName,
progressInterval,
maxBufferSize,
maxPreloadSize,
firstStartPlayBufferTime,
nextStartPlayBufferTime,
overlayKey,
overlayIv,
extInfoMap,
enableRenderProcess,
preferredResolution,
mediaType,
encryptedMp4Level,
preferAudioTrack,
];
}