WidgetSnapshotterState class abstract
- Inheritance
-
- Object
- State<
WidgetSnapshotter> - WidgetSnapshotterState
Constructors
Properties
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- widget → WidgetSnapshotter
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant WidgetSnapshotter oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
inherited
-
getSnapshot(
Offset location, Object key, ValueGetter< Widget?> widgetBuilder) → Future<TargetedWidgetSnapshot?> -
Returns snapshot for given
location
andkey
. If widget is already registered for the key, the snapshot will be provided immediately. Otherwise thewidgetBuilder
will be called to create the widget and snapshot will be provided as soon as the widget is laid out. -
initState(
) → void -
Called when this object is inserted into the tree.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
registerWidget(
Object key, Widget? widget) → void -
Register widget for the key. If
null
widget
is specified, the default child widget will be used. -
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
-
unregisterWidget(
Object key) → void - Unregister widget for given key. If no widget is registered for the key, this method does nothing.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited