SunnyGridState<T> class
- Inheritance
-
- Object
- State<
SunnyList< T?> > - BaseState<
SunnyList< T?> > - SunnyListBaseState<
T?> - SunnyGridState
Constructors
- SunnyGridState({required double mainAxisSpacing, required double crossAxisSpacing, required int crossAxisCount})
- SunnyGridState.ofFixedExtent({required double mainAxisSpacing, required double crossAxisSpacing, required int crossAxisCount, required double tileHeight, required int tileWidthUnit})
Properties
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- crossAxisCount → int
-
final
- crossAxisSpacing → double
-
final
- debugName → String
-
no setterinherited
- diffDelegator → DiffEquality
-
no setterinherited
-
disposers
→ List<
DisposeFn> -
finalinherited
- disposing ↔ bool
-
Used because cancelling a future returns a Future and we want to drop any updates while we're disposing.
getter/setter pairinherited
- globalKey ↔ GlobalKey?
-
getter/setter pairoverride-getter
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasSwipeActions → bool
-
no setterinherited
- isDisplayed → bool
-
no setterinherited
- isDisposing → bool
-
no setterinherited
- isEmpty → bool
-
no setterinherited
- isNotEmpty → bool
-
no setterinherited
-
itemBuilder
→ ListTileBuilder<
T?> -
no setterinherited
-
keyToIndex
↔ Map<
Key, int> -
getter/setter pairinherited
- log → Logger
-
no setterinherited
- loggerName → String
-
no setterinherited
- mainAxisSpacing → double
-
final
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- pageError ↔ Object?
-
getter/setter pairinherited
- rebuilds ↔ int
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size ↔ int
-
getter/setter pairinherited
- stateCounter → int
-
finalinherited
- stateId → String
-
no setterinherited
-
subscriptions
→ List<
StreamSubscription> -
finalinherited
-
trackedList
→ List<
T?> ? -
no setterinherited
- useStateTracker → bool
-
no setterinherited
-
widget
→ SunnyList<
T?> -
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
asyncState(
AsyncCallback callback) → Future -
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
buildCompleteItem(
BuildContext context, int idx, Animation< double> animation) → Widget -
inherited
-
buildItem(
BuildContext context, int idx, T? item, Animation< double> animation) → Widget -
inherited
-
buildKey(
int index, T? item) → Key -
Builds a unique key for each list item that will be attached during the build process
inherited
-
calculateKeys(
) → void -
inherited
-
childKey(
String name) → Key -
inherited
-
createFocusNode(
{String? debugLabel, bool watch = false}) → FocusNode -
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant SunnyList< T?> oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
override
-
disposeObservations(
) → Future -
Synchronizes this widget's state to a
SingleValue
observable. This assumes that the value contained withinobservable
is already being read by the widget builder, and this just ensures that setState is called each timeobservable
is mutated.inherited -
initState(
) → void -
Called when this object is inserted into the tree.
override
-
insertItem(
State< StatefulWidget> ? state, int? index, T? itemToInsert) → void -
override
-
listen(
ChangeNotifier notifier, VoidCallback listener) → void -
inherited
-
logged<
R> (R block(), {String? debugLabel, bool propagate = false}) → R? -
inherited
-
moveItem(
State< StatefulWidget> state, int fromIndex, int toIndex, T? itemToMove) → void -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onNotFound(
BuildContext context, int index, Animation< double> animation) → Widget -
inherited
-
onObserve(
{dynamic name}) → void -
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
registerDisposer(
DisposeFn dispose) → void -
inherited
-
removeDisposer(
DisposeFn dispose) → void -
inherited
-
removeItem(
State< StatefulWidget> ? state, int? index, T? itemToRemove) → void -
override
-
safeState(
[VoidCallback? callback]) → void -
inherited
-
scrollController(
) → ScrollController -
inherited
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
showKeyboard(
BuildContext context) → void -
inherited
-
stream<
T> (Stream< T> stream, [void listen(T next)?]) → void -
inherited
-
streamText(
Stream< String> stream) → TextEditingController -
inherited
-
streamTextEdit(
TextEditingController cont, [StreamController< String> ? controller]) → Stream<String> -
inherited
-
subscribe<
T> (StreamController< T> controller, void listen(T next)) → void -
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
-
tryGetKey(
int index, T? item) → String? -
inherited
-
trying(
AsyncCallback fn) → Future -
inherited
-
updateItem(
State< StatefulWidget> state, int index, T? oldItem, T? newItem) → void -
override
-
watchFocusNode(
FocusNode focusNode) → void -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited