MaterialTextButton class
A custom text button widget that uses Material design.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- MaterialTextButton
Constructors
- MaterialTextButton({Key? key, VoidCallback? onPressed, Color? color, TextStyle? textStyle, double? fontSize, FontWeight? fontWeight, EdgeInsetsGeometry? padding, Color? disabledColor, FocusNode? focusNode, bool autofocus = false, AlignmentGeometry alignment = Alignment.center, double? minSize, double? pressedOpacity, BorderRadius? borderRadius, Widget? child})
-
Creates a MaterialTextButton.
const
Properties
- alignment → AlignmentGeometry
-
How to align the button's child.
final
- autofocus → bool
-
Whether this button should be focused initially.
final
- borderRadius → BorderRadius?
-
The border radius to use for the button's shape.
final
- child → Widget?
-
The widget below this widget in the tree.
final
- color → Color?
-
The color to use for this button's text.
final
- disabledColor → Color?
-
The color to use for this button's text when the button is disabled.
final
- focusNode → FocusNode?
-
An optional focus node to use for this button.
final
- fontSize → double?
-
The font size to use for this button's text.
final
- fontWeight → FontWeight?
-
The font weight to use for this button's text.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- minSize → double?
-
The minimum size of the button.
final
- onPressed → VoidCallback?
-
The callback that is called when the button is tapped or otherwise activated.
final
- padding → EdgeInsetsGeometry?
-
The padding to use for this button's child.
final
- pressedOpacity → double?
-
The opacity to use when the button is pressed.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- textStyle → TextStyle?
-
The text style to use for this button's text.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited