GetIfConditionState class
- Inheritance
-
- Object
- StubbleState
- GetIfConditionState
Constructors
Properties
- condition ↔ String?
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- leftPart ↔ dynamic
-
getter/setter pair
-
methods
↔ Map<
String, Function> -
available method for processing.
Each method function should have two params: <StubbleMessage msg, StubbleContext context>
For a state to process a message of concrete type, it must implement a method with key of Message.getName() value.
getter/setter pairinherited
- rightPart ↔ dynamic
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
canAcceptMessage(
StubbleMessage msg) → bool -
Checks if state can accept messages of this type.
inherited
-
checkCondition(
) → bool -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notify(
NotifyMessage msg, StubbleContext context) → StubbleResult? -
process(
ProcessMessage msg, StubbleContext context) → StubbleResult? -
processMessage(
StubbleMessage msg, StubbleContext context) → StubbleResult? -
Processing message
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited