network static method
Fetches an SVG over HTTP.
Uses the SDK's own client — this package takes no dependencies — which means it is unavailable on the web. Fetch the bytes yourself and use memory there.
The result is cached by URL for the life of the process; call clearCache if you are loading icons that change.
Implementation
static Future<MorphIconData> network(
Uri url, {
Map<String, String>? headers,
bool fit = true,
double grid = 24,
}) {
final k = _key('net', url.toString(), fit, grid);
final hit = _cache[k];
if (hit != null) return SynchronousFuture<MorphIconData>(hit);
return _pending[k] ??= () async {
try {
final bytes = await loadUrlBytes(url, headers);
return _parse(k, utf8.decode(bytes, allowMalformed: true), fit, grid);
} finally {
_pending.remove(k);
}
}();
}