set method
Paints icon immediately, with no animation.
Implementation
void set(MorphIconData icon) {
_pair = null;
_based = false;
final m = _morph;
if (m != null) {
m.set(icon);
return;
}
setState(() => _ensure(icon));
}
Paints icon immediately, with no animation.
void set(MorphIconData icon) {
_pair = null;
_based = false;
final m = _morph;
if (m != null) {
m.set(icon);
return;
}
setState(() => _ensure(icon));
}