set method

void set(
  1. MorphIconData icon
)

Paints icon immediately, with no animation.

Implementation

void set(MorphIconData icon) {
  _pair = null;
  _based = false;
  final m = _morph;
  if (m != null) {
    m.set(icon);
    return;
  }
  setState(() => _ensure(icon));
}