ISteamUserExtensions extension
Methods
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advertiseGame(CSteamId steamIdGameServer, int ipServer, int portServer)
→ void
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beginAuthSession(Pointer<Void> pAuthTicket, int cbAuthTicket, CSteamId steamId)
→ EBeginAuthSessionResult
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bLoggedOn()
→ bool
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bSetDurationControlOnlineState(EDurationControlOnlineState newState)
→ bool
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cancelAuthTicket(HAuthTicket hAuthTicket)
→ void
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decompressVoice(Pointer<Void> pCompressed, int cbCompressed, Pointer<Void> pDestBuffer, int cbDestBufferSize, Pointer<UnsignedInt> nBytesWritten, int nDesiredSampleRate)
→ EVoiceResult
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endAuthSession(CSteamId steamId)
→ void
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getAuthSessionTicket(Pointer<Void> pTicket, int cbMaxTicket, Pointer<UnsignedInt> pcbTicket, Pointer<SteamNetworkingIdentity> pSteamNetworkingIdentity)
→ HAuthTicket
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getAuthTicketForWebApi(Pointer<Utf8> identity)
→ HAuthTicket
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getAvailableVoice(Pointer<UnsignedInt> pcbCompressed, Pointer<UnsignedInt> pcbUncompressedDeprecated, int nUncompressedVoiceDesiredSampleRateDeprecated)
→ EVoiceResult
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getDurationControl()
→ SteamApiCall
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getEncryptedAppTicket(Pointer<Void> pTicket, int cbMaxTicket, Pointer<UnsignedInt> pcbTicket)
→ bool
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getGameBadgeLevel(int nSeries, bool foil)
→ int
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getHSteamUser()
→ HSteamUser
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getMarketEligibility()
→ SteamApiCall
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getPlayerSteamLevel()
→ int
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getSteamId()
→ CSteamId
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getUserDataFolder(Pointer<Utf8> buffer, int cubBuffer)
→ bool
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getVoice(bool wantCompressed, Pointer<Void> pDestBuffer, int cbDestBufferSize, Pointer<UnsignedInt> nBytesWritten, bool wantUncompressedDeprecated, Pointer<Void> pUncompressedDestBufferDeprecated, int cbUncompressedDestBufferSizeDeprecated, Pointer<UnsignedInt> nUncompressBytesWrittenDeprecated, int nUncompressedVoiceDesiredSampleRateDeprecated)
→ EVoiceResult
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getVoiceOptimalSampleRate()
→ int
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isBehindNat()
→ bool
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isPhoneIdentifying()
→ bool
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isPhoneRequiringVerification()
→ bool
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isPhoneVerified()
→ bool
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isTwoFactorEnabled()
→ bool
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requestEncryptedAppTicket(Pointer<Void> pDataToInclude, int cbDataToInclude)
→ SteamApiCall
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requestStoreAuthUrl(Pointer<Utf8> redirectUrl)
→ SteamApiCall
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startVoiceRecording()
→ void
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stopVoiceRecording()
→ void
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trackAppUsageEvent(CGameId gameId, int appUsageEvent, )
→ void
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userHasLicenseForApp(CSteamId steamId, AppId appId)
→ EUserHasLicenseForAppResult
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