ISteamNetworkingMessagesExtensions extension
Methods
-
acceptSessionWithUser(
Pointer< SteamNetworkingIdentity> identityRemote) → bool -
closeChannelWithUser(
Pointer< SteamNetworkingIdentity> identityRemote, int nLocalChannel) → bool -
closeSessionWithUser(
Pointer< SteamNetworkingIdentity> identityRemote) → bool -
getSessionConnectionInfo(
Pointer< SteamNetworkingIdentity> identityRemote, Pointer<SteamNetConnectionInfo> pConnectionInfo, Pointer<SteamNetConnectionRealTimeStatus> pQuickStatus) → ESteamNetworkingConnectionState -
receiveMessagesOnChannel(
int nLocalChannel, Pointer< Pointer< ppOutMessages, int nMaxMessages) → intSteamNetworkingMessage> > -
sendMessageToUser(
Pointer< SteamNetworkingIdentity> identityRemote, Pointer<Void> pubData, int cubData, int nSendFlags, int nRemoteChannel) → EResult