ISteamMatchmakingServersExtensions extension

on

Methods

cancelQuery(HServerListRequest hRequest) → void
cancelServerQuery(HServerQuery hServerQuery) → void
getServerCount(HServerListRequest hRequest) int
getServerDetails(HServerListRequest hRequest, int iServer) Pointer<GameServerItem>
isRefreshing(HServerListRequest hRequest) bool
pingServer(int ip, int port, Pointer<ISteamMatchmakingPingResponse> pRequestServersResponse) HServerQuery
playerDetails(int ip, int port, Pointer<ISteamMatchmakingPlayersResponse> pRequestServersResponse) HServerQuery
refreshQuery(HServerListRequest hRequest) → void
refreshServer(HServerListRequest hRequest, int iServer) → void
releaseRequest(HServerListRequest hServerListRequest) → void
requestFavoritesServerList(AppId iApp, Pointer<Pointer<MatchMakingKeyValuePair>> ppchFilters, int nFilters, Pointer<ISteamMatchmakingServerListResponse> pRequestServersResponse) HServerListRequest
requestFriendsServerList(AppId iApp, Pointer<Pointer<MatchMakingKeyValuePair>> ppchFilters, int nFilters, Pointer<ISteamMatchmakingServerListResponse> pRequestServersResponse) HServerListRequest
requestHistoryServerList(AppId iApp, Pointer<Pointer<MatchMakingKeyValuePair>> ppchFilters, int nFilters, Pointer<ISteamMatchmakingServerListResponse> pRequestServersResponse) HServerListRequest
requestInternetServerList(AppId iApp, Pointer<Pointer<MatchMakingKeyValuePair>> ppchFilters, int nFilters, Pointer<ISteamMatchmakingServerListResponse> pRequestServersResponse) HServerListRequest
requestLANServerList(AppId iApp, Pointer<ISteamMatchmakingServerListResponse> pRequestServersResponse) HServerListRequest
requestSpectatorServerList(AppId iApp, Pointer<Pointer<MatchMakingKeyValuePair>> ppchFilters, int nFilters, Pointer<ISteamMatchmakingServerListResponse> pRequestServersResponse) HServerListRequest
serverRules(int ip, int port, Pointer<ISteamMatchmakingRulesResponse> pRequestServersResponse) HServerQuery