getFriendGamePlayed method

bool getFriendGamePlayed(
  1. CSteamId steamIdFriend,
  2. Pointer<FriendGameInfo> pFriendGameInfo
)

Implementation

bool getFriendGamePlayed(
  CSteamId steamIdFriend,
  Pointer<FriendGameInfo> pFriendGameInfo,
) =>
    _getFriendGamePlayed.call(
      this,
      steamIdFriend,
      pFriendGameInfo,
    );