getFriendGamePlayed method
Implementation
bool getFriendGamePlayed(
CSteamId steamIdFriend,
Pointer<FriendGameInfo> pFriendGameInfo,
) =>
_getFriendGamePlayed.call(
this,
steamIdFriend,
pFriendGameInfo,
);
bool getFriendGamePlayed(
CSteamId steamIdFriend,
Pointer<FriendGameInfo> pFriendGameInfo,
) =>
_getFriendGamePlayed.call(
this,
steamIdFriend,
pFriendGameInfo,
);