GameServerItem class final
- Inheritance
- Implemented types
- Available extensions
- Annotations
-
- @Packed(4)
Constructors
Properties
- appId ↔ int
-
getter/setter pair
- botPlayers ↔ int
-
getter/setter pair
- doNotRefresh ↔ bool
-
getter/setter pair
-
gameDescription
↔ Array<
Char> -
getter/setter pair
-
gameDir
↔ Array<
Char> -
getter/setter pair
-
gameTags
↔ Array<
Char> -
getter/setter pair
- hadSuccessfulResponse ↔ bool
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
-
map
↔ Array<
Char> -
getter/setter pair
- maxPlayers ↔ int
-
getter/setter pair
- netAdr ↔ ServerNetAdr
-
getter/setter pair
- password ↔ bool
-
getter/setter pair
- ping ↔ int
-
getter/setter pair
- players ↔ int
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- secure ↔ bool
-
getter/setter pair
- serverVersion ↔ int
-
getter/setter pair
- steamId ↔ CSteamId
-
getter/setter pair
- timeLastPlayed ↔ int
-
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited