ISteamGameServerExtensions extension
Methods
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associateWithClan(CSteamId steamIdClan)
→ SteamApiCall
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beginAuthSession(Pointer<Void> pAuthTicket, int cbAuthTicket, CSteamId steamId)
→ EBeginAuthSessionResult
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bLoggedOn()
→ bool
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bSecure()
→ bool
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bUpdateUserData(CSteamId steamIdUser, Pointer<Utf8> playerName, int uScore)
→ bool
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cancelAuthTicket(HAuthTicket hAuthTicket)
→ void
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clearAllKeyValues()
→ void
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computeNewPlayerCompatibility(CSteamId steamIdNewPlayer)
→ SteamApiCall
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createUnauthenticatedUserConnection()
→ CSteamId
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endAuthSession(CSteamId steamId)
→ void
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getAuthSessionTicket(Pointer<Void> pTicket, int cbMaxTicket, Pointer<UnsignedInt> pcbTicket, Pointer<SteamNetworkingIdentity> pSnid)
→ HAuthTicket
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getGameplayStats()
→ void
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getNextOutgoingPacket(Pointer<Void> pOut, int cbMaxOut, Pointer<UnsignedInt> pNetAdr, Pointer<UnsignedShort> pPort)
→ int
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getPublicIp()
→ SteamIpAddress
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getServerReputation()
→ SteamApiCall
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getSteamId()
→ CSteamId
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handleIncomingPacket(Pointer<Void> pData, int cbData, int srcIp, int srcPort)
→ bool
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logOff()
→ void
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logOn(Pointer<Utf8> pszToken)
→ void
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logOnAnonymous()
→ void
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requestUserGroupStatus(CSteamId steamIdUser, CSteamId steamIdGroup)
→ bool
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setAdvertiseServerActive(bool active)
→ void
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setBotPlayerCount(int cBotplayers)
→ void
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setDedicatedServer(bool dedicated)
→ void
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setGameData(Pointer<Utf8> gameData)
→ void
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setGameDescription(Pointer<Utf8> pszGameDescription)
→ void
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setGameTags(Pointer<Utf8> gameTags)
→ void
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setKeyValue(Pointer<Utf8> pKey, Pointer<Utf8> pValue)
→ void
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setMapName(Pointer<Utf8> pszMapName)
→ void
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setMaxPlayerCount(int cPlayersMax)
→ void
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setModDir(Pointer<Utf8> pszModDir)
→ void
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setPasswordProtected(bool passwordProtected)
→ void
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setProduct(Pointer<Utf8> pszProduct)
→ void
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setRegion(Pointer<Utf8> pszRegion)
→ void
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setServerName(Pointer<Utf8> pszServerName)
→ void
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setSpectatorPort(int spectatorPort)
→ void
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setSpectatorServerName(Pointer<Utf8> pszSpectatorServerName)
→ void
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userHasLicenseForApp(CSteamId steamId, AppId appId)
→ EUserHasLicenseForAppResult
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wasRestartRequested()
→ bool
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