NestedTransition<T> class

A transition that triggers a nested state machine.

Inheritance

Constructors

NestedTransition(Machine<T> machine)

Properties

hashCode int
The hash code for this object.
no setterinherited
machine Machine<T>
The nested state machine.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

activate() → void
Called when the source state is activate.
override
deactivate() → void
Called when the source state is deactivated.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited