Unique class
Enforces that the value of a property is unique among all objects in a box before an object can be put.
Trying to put an object with offending values will result in a UniqueViolationException (see ConflictStrategy.fail). Set onConflict to change this strategy.
Note: Unique properties are based on an Index, so the same restrictions apply. It is supported to explicitly add the Index annotation to configure the index.
Constructors
- Unique({ConflictStrategy onConflict = ConflictStrategy.fail})
-
Create a Unique annotation.
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- onConflict → ConflictStrategy
-
The strategy to use when a conflict is detected when an object is put.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited