GameHeaderButton constructor

const GameHeaderButton({
  1. Key? key,
  2. required String backgroundImagePath,
  3. dynamic onPressed,
  4. required double buttonHeight,
  5. required double buttonWidth,
})

Implementation

const GameHeaderButton({Key? key, required this.backgroundImagePath, this.onPressed, required this.buttonHeight, required this.buttonWidth,}) : super(key: key);