PullToRefreshState<T extends StatefulWidget, DataModel> class
abstract
需要用到分页数据请求的页面,继承此类
DataModel 数据源Model
- Inheritance
-
- Object
- State<
T> - AlwaysAliveState<
T> - PullToRefreshState
Constructors
Properties
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
-
dataModelList
↔ List<
DataModel> -
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- pageNo ↔ int
-
getter/setter pair
- refreshController → RefreshController
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- wantKeepAlive → bool
-
Whether the current instance should be kept alive.
no setterinherited
- widget → T
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant T oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
inherited
-
getPageSize(
) → int - 每页请求数量
-
initState(
) → void -
Called when this object is inserted into the tree.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onBuild(
BuildContext context) → Widget -
inherited
-
onDispose(
) → void -
override
-
onInitState(
) → void -
inherited
-
onLoading(
) → dynamic - !!禁止父类重写此方法!!
-
onRefresh(
) → dynamic - !!禁止父类重写此方法!!
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
refreshList(
List< DataModel> ? list) → dynamic -
!!禁止父类重写此方法!!
父类接口请求成功后调用此方法
list请求成功(list != null),请求失败(list == null) -
removeDuplicatesEnabled(
) → bool - 是否开启去重复 (默认false; 如果开启,则相应的DataModel需要重写==和hashCode方法才有效)
-
requestListData(
) → dynamic - 抽象方法(父类复写此方法,请求数据)
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
-
updateKeepAlive(
) → void -
Ensures that any AutomaticKeepAlive ancestors are in a good state, by
firing a KeepAliveNotification or triggering the KeepAliveHandle as
appropriate.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited