StaggeredGridView.extent constructor

StaggeredGridView.extent({
  1. Key? key,
  2. Axis scrollDirection = Axis.vertical,
  3. bool reverse = false,
  4. ScrollController? controller,
  5. bool? primary,
  6. ScrollPhysics? physics,
  7. bool shrinkWrap = false,
  8. EdgeInsetsGeometry? padding,
  9. required double maxCrossAxisExtent,
  10. double mainAxisSpacing = 0.0,
  11. double crossAxisSpacing = 0.0,
  12. bool addAutomaticKeepAlives = true,
  13. bool addRepaintBoundaries = true,
  14. List<Widget> children = const <Widget>[],
  15. List<StaggeredTile> staggeredTiles = const <StaggeredTile>[],
  16. String? restorationId,
})

Creates a scrollable, 2D array of widgets of variable sizes with tiles that each have a maximum cross-axis extent.

Uses a SliverGridDelegateWithMaxCrossAxisExtent as the gridDelegate.

Providing a non-null itemCount improves the ability of the SliverStaggeredGridDelegate to estimate the maximum scroll extent.

itemBuilder and staggeredTileBuilder will be called only with indices greater than or equal to zero and less than itemCount.

The addAutomaticKeepAlives argument corresponds to the SliverVariableSizeChildListDelegate.addAutomaticKeepAlives property. The addRepaintBoundaries argument corresponds to the SliverVariableSizeChildListDelegate.addRepaintBoundaries property. Both must not be null.

See also:

Implementation

StaggeredGridView.extent({
  Key? key,
  Axis scrollDirection = Axis.vertical,
  bool reverse = false,
  ScrollController? controller,
  bool? primary,
  ScrollPhysics? physics,
  bool shrinkWrap = false,
  EdgeInsetsGeometry? padding,
  required double maxCrossAxisExtent,
  double mainAxisSpacing = 0.0,
  double crossAxisSpacing = 0.0,
  bool addAutomaticKeepAlives = true,
  bool addRepaintBoundaries = true,
  List<Widget> children = const <Widget>[],
  List<StaggeredTile> staggeredTiles = const <StaggeredTile>[],
  String? restorationId,
})  : gridDelegate = SliverStaggeredGridDelegateWithMaxCrossAxisExtent(
  maxCrossAxisExtent: maxCrossAxisExtent,
  mainAxisSpacing: mainAxisSpacing,
  crossAxisSpacing: crossAxisSpacing,
  staggeredTileBuilder: (i) => staggeredTiles[i],
  staggeredTileCount: staggeredTiles.length,
),
      childrenDelegate = SliverChildListDelegate(
        children,
        addAutomaticKeepAlives: addAutomaticKeepAlives,
        addRepaintBoundaries: addRepaintBoundaries,
      ),
      super(
      key: key,
      scrollDirection: scrollDirection,
      reverse: reverse,
      controller: controller,
      primary: primary,
      physics: physics,
      shrinkWrap: shrinkWrap,
      padding: padding,
      restorationId: restorationId,
    );