StaggeredGridView.count constructor

StaggeredGridView.count({
  1. Key? key,
  2. Axis scrollDirection = Axis.vertical,
  3. bool reverse = false,
  4. ScrollController? controller,
  5. bool? primary,
  6. ScrollPhysics? physics,
  7. bool shrinkWrap = false,
  8. EdgeInsetsGeometry? padding,
  9. required int crossAxisCount,
  10. double mainAxisSpacing = 0.0,
  11. double crossAxisSpacing = 0.0,
  12. bool addAutomaticKeepAlives = true,
  13. bool addRepaintBoundaries = true,
  14. List<Widget> children = const <Widget>[],
  15. List<StaggeredTile> staggeredTiles = const <StaggeredTile>[],
  16. String? restorationId,
})

Implementation

StaggeredGridView.count({
  Key? key,
  Axis scrollDirection = Axis.vertical,
  bool reverse = false,
  ScrollController? controller,
  bool? primary,
  ScrollPhysics? physics,
  bool shrinkWrap = false,
  EdgeInsetsGeometry? padding,
  required int crossAxisCount,
  double mainAxisSpacing = 0.0,
  double crossAxisSpacing = 0.0,
  bool addAutomaticKeepAlives = true,
  bool addRepaintBoundaries = true,
  List<Widget> children = const <Widget>[],
  List<StaggeredTile> staggeredTiles = const <StaggeredTile>[],
  String? restorationId,
})  : gridDelegate = SliverStaggeredGridDelegateWithFixedCrossAxisCount(
  crossAxisCount: crossAxisCount,
  mainAxisSpacing: mainAxisSpacing,
  crossAxisSpacing: crossAxisSpacing,
  staggeredTileBuilder: (i) => staggeredTiles[i],
  staggeredTileCount: staggeredTiles.length,
),
      childrenDelegate = SliverChildListDelegate(
        children,
        addAutomaticKeepAlives: addAutomaticKeepAlives,
        addRepaintBoundaries: addRepaintBoundaries,
      ),
      super(
      key: key,
      scrollDirection: scrollDirection,
      reverse: reverse,
      controller: controller,
      primary: primary,
      physics: physics,
      shrinkWrap: shrinkWrap,
      padding: padding,
      restorationId: restorationId,
    );