RenderFrameBuffer.rawWebGL constructor

RenderFrameBuffer.rawWebGL(
  1. int width,
  2. int height
)

Implementation

RenderFrameBuffer.rawWebGL(int width, int height) {
  _renderTexture = RenderTexture.rawWebGL(width, height);
  _renderStencilBuffer = RenderStencilBuffer.rawWebGL(width, height);
}