RenderEvent class

An event that is dispatched when the display list is about to be updated and rendered.

This event provides the last opportunity for objects listening for this event to make changes before the display list is rendered.

This event is a BroadcastEvent, which means that it is dispatched by all DisplayObjects with a listener registered for this event.

Inheritance

Constructors

RenderEvent()

Properties

bubbles → bool
Indicates whether an event is a bubbling event. If the event can bubble, this value is true; otherwise it is false. [...]
read-only, inherited
captures → bool
Indicates whether an event is a capturing event.
read-only, inherited
currentTarget EventDispatcher
The object that is actively processing the Event object with an event listener. [...]
read-only, inherited
eventPhase EventPhase
The current phase in the event flow. [...]
read-only, inherited
hashCode → int
The hash code for this object.
read-only, inherited
isImmediatePropagationStopped → bool
Indicates if the propagation of this event has been stopped. [...]
read-only, inherited
isPropagationStopped → bool
Indicates if the propagation of this event has been stopped. [...]
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited
target EventDispatcher
The event target. [...]
read-only, inherited
type → String
The type of event.
read-only, inherited

Methods

dispatch() → void
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
stopImmediatePropagation() → void
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow. [...]
inherited
stopPropagation() → void
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow. [...]
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited