setVertex method
Set the XY and UV values of a vertex.
The XY values define the position of the vertex in the local coordinate system of the Display Object. The UV values define the pixel location in a 0.0 to 1.0 coordinate system of the BitmapData.
Implementation
void setVertex(int vertex, num x, num y, num u, num v) {
final offset = vertex << 2;
vxList[offset + 0] = x.toDouble();
vxList[offset + 1] = y.toDouble();
vxList[offset + 2] = u.toDouble();
vxList[offset + 3] = v.toDouble();
}