delay method
Returns a Future which completes after time
seconds.
This method is based on the onElapsedTimeChange stream and is therefore executed before all other animatables.
await juggler.delay(1.0);
Implementation
Future<void> delay(num time) async {
final nextTime = elapsedTime + time;
await for (var elapsedTime in onElapsedTimeChange) {
if (elapsedTime >= nextTime) break;
}
}