meshGradient method

  1. @override
void meshGradient(
  1. _GraphicsCommandMeshGradient command
)

Implementation

@override
void meshGradient(_GraphicsCommandMeshGradient command) {
  final mesh = command.mesh;
  if (mesh is _GraphicsStroke) return;
  mesh.fillColor(renderState, 0xFFFF00FF);
}