meshGradient method
Implementation
@override
void meshGradient(_GraphicsCommandMeshGradient command) {
final mesh = command.mesh;
if (mesh is _GraphicsStroke) return;
mesh.fillColor(renderState, 0xFFFF00FF);
}
@override
void meshGradient(_GraphicsCommandMeshGradient command) {
final mesh = command.mesh;
if (mesh is _GraphicsStroke) return;
mesh.fillColor(renderState, 0xFFFF00FF);
}