renderMask method

void renderMask(
  1. RenderState renderState
)

Implementation

void renderMask(RenderState renderState) {
  if (renderState.renderContext is RenderContextCanvas) {
    final commands = _getCommands(false);
    final context = _GraphicsContextCanvasMask(renderState);
    _updateContext(context, commands);
  } else {
    final commands = _getCommands(true);
    final context = GraphicsContextRenderMask(renderState);
    _updateContext(context, commands);
  }
}