renderMask method
Implementation
void renderMask(RenderState renderState) {
if (renderState.renderContext is RenderContextCanvas) {
final commands = _getCommands(false);
final context = _GraphicsContextCanvasMask(renderState);
_updateContext(context, commands);
} else {
final commands = _getCommands(true);
final context = GraphicsContextRenderMask(renderState);
_updateContext(context, commands);
}
}