SCREEN constant
BlendMode
const SCREEN
Multiplies the complement (inverse) of the display object color by the complement of the background color, resulting in a bleaching effect.
This setting is commonly used for highlights or to remove black areas of the display object.
Implementation
static const BlendMode SCREEN =
BlendMode(gl.WebGL.ONE, gl.WebGL.ONE_MINUS_SRC_COLOR, 'screen');