CompoundShape class final
A collider built from multiple locally positioned child shapes.
This maps to Jolt's static compound shape on Android. The owning RigidBodySettings.transform remains the node's world transform; each PositionedShape is placed in local coordinates inside that node.
- Inheritance
-
- Object
- ColliderShape
- CompoundShape
Constructors
-
CompoundShape(List<
PositionedShape> children) -
Creates a compound collider from at least one child shape.
const
Properties
-
children
→ List<
PositionedShape> -
Child shapes in local node coordinates.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- nativeA → double
-
First native shape parameter.
no setteroverride
- nativeB → double
-
Second native shape parameter.
no setteroverride
- nativeC → double
-
Third native shape parameter.
no setteroverride
- nativeType → int
-
Internal identifier passed to the native Jolt adapter.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited