CanvasObject<T> constructor

const CanvasObject<T>({
  1. required double dx,
  2. required double dy,
  3. required double width,
  4. required double height,
  5. required T child,
})

Implementation

const CanvasObject({
  required double dx,
  required double dy,
  required double width,
  required double height,
  required T child,
})   : _dx = dx,
      _dy = dy,
      _width = width,
      _height = height,
      _child = child;