Marker class
Data representation of a marker on the board, to simplify building them.
Constructors
- Marker({required HighlightType colour, required bool hasPiece})
-
const
- Marker.empty(HighlightType colour)
-
factory
- Marker.piece(HighlightType colour)
-
factory
Properties
- colour → HighlightType
-
The colour of the marker.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasPiece → bool
-
Whether the marker is for a square that has a piece on it or not.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited