PieceOverlay constructor

const PieceOverlay({
  1. Key? key,
  2. BoardSize size = BoardSize.standard,
  3. int orientation = Squares.white,
  4. required Map<int, String> pieces,
  5. required PieceSet pieceSet,
  6. double opacity = Squares.defaultPremovePieceOpacity,
})

Implementation

const PieceOverlay({
  super.key,
  this.size = BoardSize.standard,
  this.orientation = Squares.white,
  required this.pieces,
  required this.pieceSet,
  this.opacity = Squares.defaultPremovePieceOpacity,
});