BoardOverlay constructor

const BoardOverlay({
  1. Key? key,
  2. BoardSize size = BoardSize.standard,
  3. int orientation = Squares.white,
  4. required Map<int, Widget> children,
})

Implementation

const BoardOverlay({
  super.key,
  this.size = BoardSize.standard,
  this.orientation = Squares.white,
  required this.children,
});