TexturedLine constructor

TexturedLine({
  1. required List<Offset> points,
  2. required List<Color> colors,
  3. required List<double> widths,
  4. required SpriteTexture texture,
  5. List<double>? textureStops,
})

Creates a new TexturedLine.

Implementation

TexturedLine({
  required List<Offset> points,
  required List<Color> colors,
  required List<double> widths,
  required SpriteTexture texture,
  List<double>? textureStops,
}) {
  painter = TexturedLinePainter(
    points,
    colors,
    widths,
    texture,
    textureStops,
  );
}