SpriteTexture constructor

SpriteTexture(
  1. Image image
)

Creates a new texture from an Image object.

var myTexture = new Texture(myImage);

Implementation

SpriteTexture(ui.Image image) :
  size = new Size(image.width.toDouble(), image.height.toDouble()),
  image = image,
  trimmed = false,
  rotated = false,
  frame = new Rect.fromLTRB(0.0, 0.0, image.width.toDouble(), image.height.toDouble()),
  spriteSourceSize = new Rect.fromLTRB(0.0, 0.0, image.width.toDouble(), image.height.toDouble()),
  pivot = new Offset(0.5, 0.5);