drawCenterPart property

bool drawCenterPart

If true, the center part of the sprite will be drawn, this is the default behavior.

Implementation

bool get drawCenterPart => _drawCenterPart;
void drawCenterPart=(bool drawCenterPart)

Implementation

set drawCenterPart(bool drawCenterPart) {
  _drawCenterPart = drawCenterPart;
  _isDirty = true;
}