texture property
SpriteTexture
texture
The texture this line will be drawn using.
Implementation
SpriteTexture get texture => _texture;
Implementation
set texture(SpriteTexture texture) {
_texture = texture;
Matrix4 matrix = Matrix4.identity();
ImageShader shader = ImageShader(
texture.image, TileMode.repeated, TileMode.repeated, matrix.storage);
_cachedPaint = Paint()..shader = shader;
}