SpritePaint class abstract
Defines properties, such as opacity and blendMode that are shared between Nodes that render textures to screen.
- Implementers
Constructors
Properties
- blendMode ↔ BlendMode
-
The transfer mode used when drawing the sprite to screen.
getter/setter pair
- colorOverlay ↔ Color?
-
The color to draw on top of the sprite, null if no color overlay is used.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- opacity ↔ double
-
The opacity of the sprite in the range 0.0 to 1.0.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited