MotionGroup constructor
Creates a new motion with the list of motions passed in.
var myGroup = new MotionGroup([myMotion0, myMotion1, myMotion2]);
Implementation
MotionGroup({required List<Motion> motions}) : _motions = motions {
for (Motion motion in _motions) {
if (motion.duration > _duration) {
_duration = motion.duration;
}
}
}