play method
Implementation
void play(
{motion = Motion.play,
Duration? delay,
Duration? animDuration,
Curve? curve}) {
var cDelay = delay ?? CustomMethods.cDuartion;
var cDuation = animDuration ?? CustomMethods.cDuartion;
var cCurve = curve ?? CustomMethods.cCurve;
controller.add(SpringAnimation(
CustomMethods.motionToCustomAnimController(motion),
cDelay,
cDuation,
cCurve));
}