gravityX property

double get gravityX

The x component of a vector that defines the direction PhysicsConstraintPose::getGravity() is applied.

Implementation

double get gravityX {
  final result = SpineBindings.bindings.spine_skeleton_get_gravity_x(_ptr);
  return result;
}
set gravityX (double value)

Implementation

set gravityX(double value) {
  SpineBindings.bindings.spine_skeleton_set_gravity_x(_ptr, value);
}