getRegion method

TextureRegion? getRegion(
  1. int index
)

Returns the texture region from getRegions() for the specified index.

Implementation

TextureRegion? getRegion(int index) {
  final result = SpineBindings.bindings.spine_sequence_get_region(_ptr, index);
  return result.address == 0 ? null : TextureRegion.fromPointer(result);
}